*

It is currently Sat May 18, 2013 8:56 pm

All times are UTC [ DST ]




Post new topic Reply to topic  [ 5 posts ] 
Author Message
 Post subject: Moving location of default mmo file
PostPosted: Mon Apr 23, 2012 4:34 pm 
Offline

Joined: Wed Apr 04, 2012 12:45 pm
Posts: 2
is this possible. I would prefer to place things in a location that is synched with other machines. If I open an mmo in another location and close mm and then restart it doesn't open the previously used mmo but the default one. A bit annoying.

Thanks


Top
 Profile  
 
 Post subject: Re: Moving location of default mmo file
PostPosted: Mon Apr 23, 2012 4:37 pm 
Offline

Joined: Wed Jan 06, 2010 4:58 pm
Posts: 988
If you open an MMO file from Memory-Map (any MMO file), the information in that file should be added to the current overlay information. When you close the program, the new overlay file should consist of that present when you opened the program plus the information from the new MMO file.


Top
 Profile  
 
 Post subject: Re: Moving location of default mmo file
PostPosted: Mon Apr 23, 2012 4:58 pm 
Offline

Joined: Wed Apr 04, 2012 12:45 pm
Posts: 2
Thanks, I think I'm getting a bit confused with the terminology - open/save vs import/export. I don't have an open option - only import.

So just to clarify, If I am using a newly installed version of memory map and I produce some routes. I then export as an mmo (i.e hikes.mmo) to my desired location.

When I close and restart MM it will open the default location and not my new hikes.mmo so any new edits are saved ONLY to the default location unless I export again to hikes.mmo?

In that case, once I have built up a series of mmo files (such as hiking, cycling, etc) I will have to empty the default mmo before importing an mmo I wish to edit and then export it again?

It would still be helpful if the location of the default mmo could be changed so that it gets synced / backed up with my other files - is this possible.

sorry for being a bit dim but this works quite a bit differently to the Anquet database system I am used to.


Top
 Profile  
 
 Post subject: Re: Moving location of default mmo file
PostPosted: Mon Apr 23, 2012 6:51 pm 
Offline

Joined: Wed Jan 06, 2010 4:58 pm
Posts: 988
Rheumatoid wrote:
Thanks, I think I'm getting a bit confused with the terminology - open/save vs import/export. I don't have an open option - only import.

So just to clarify, If I am using a newly installed version of memory map and I produce some routes. I then export as an mmo (i.e hikes.mmo) to my desired location.

When I close and restart MM it will open the default location and not my new hikes.mmo so any new edits are saved ONLY to the default location unless I export again to hikes.mmo?


Correct.

Rheumatoid wrote:
In that case, once I have built up a series of mmo files (such as hiking, cycling, etc) I will have to empty the default mmo before importing an mmo I wish to edit and then export it again?


Correct. If you want to keep the data separate, you will need to go to OVERLAY > DELETE ALL before importing the next group.

Rheumatoid wrote:
It would still be helpful if the location of the default mmo could be changed so that it gets synced / backed up with my other files - is this possible.

sorry for being a bit dim but this works quite a bit differently to the Anquet database system I am used to.


The default MMO should be in your DOCUMENTS folder in the MAP OVERLAYS subfolder if you wish to back it up.


Top
 Profile  
 
 Post subject: Re: Moving location of default mmo file
PostPosted: Mon Apr 23, 2012 7:08 pm 
Offline

Joined: Wed Apr 04, 2012 12:45 pm
Posts: 2
USmmtech wrote:

The default MMO should be in your DOCUMENTS folder in the MAP OVERLAYS subfolder if you wish to back it up.


thanks for clarification. glad I seem to be grasping it!

Shame you can't move the default MMO location (or can you with a registry hack) as I don't use mydocuments to store all of my files that are regularly backed up and synced across a variety of machines.

R.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 5 posts ] 

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 3 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group