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 Post subject: Why is the Memory Map User Interface on Windows so poor?
PostPosted: Sat Aug 06, 2011 2:08 pm 
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Joined: Sun Feb 27, 2011 5:54 pm
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just some of the many frustrating elements of the memorymap UI:

1. Why does touching the space bar make the map disappear? It zooms me right out and dumps me in the top left hand corner of the map, well, when I say map, it is somewhere NW of the western isles, so there is no map, just a blank white screen. Purely by chance I discovered hitting the space bar again returns you to where you were.
2. Normal UI and LM Button drags the map, now drawing a track (not a route because annoyingly there seems no way to join them)
3. If you are drawing a track, how do you pan? I cannot find a way. Or must you have the entire route area on screen before you start?
4. Why do direction arrows on routes disappear as soon as you select anything other than solid line style
5. Why, if you are drawing a route and make a mistake when drawing a route and use the 'undo' command does it unlink from the track you were drawing as opposed to just deleting the last point of the route? You have to draw the whole route without making a single mistake.
6. Is there a way to stop it asking if you want to delete the waypoints it sometimes leaves behind and need deleting one by one, is there a way to select all the waypoints from a route in one go?
7. Why is the browse to folder window the size of a postage stamp (under Windows 7) and can't be expanded. It looks as if it was designed when screens were 640x480 pixels and hasn't changed since.

All of these have been the same for years, so I assume some users like these features, if you are one of them, please tell me why.

Stephen.


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 Post subject: Re: Why is the Memory Map User Interface on Windows so poor?
PostPosted: Sat Aug 06, 2011 9:12 pm 
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Joined: Mon Nov 30, 2009 9:18 pm
Posts: 115
Location: Knaresborough
1. That's the Alternate View (also accessed from the Map menu).
It does have a limited usefulness, but as you have seen, you need to pan to your desired alternate area every time MM is loaded.

2. Yes, routes cannot be joined (except by converting to tracks, joining, and converting back).
Actually I prefer using tracks than routes - there is no GPS screen clutter from waypoint names.

3. You can Pan the map with the Arrow cursors. (You can also scale in / out with the mouse without affecting the track under construction).

4. The arrows also disappear if you change the Transparency away from opaque.
I like this as I hate the arrows and I can use this to turn them off.

5. If you make a mistake drawing a route - you can remove the waypoints in reverse order with the "back-arrow" key (the one above the Enter / Return key).

6. If you want to delete a route complete with all its waypoints, just R-click on it and select Delete. Unless I've misunderstood the problem.

Dales


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 Post subject: Re: Why is the Memory Map User Interface on Windows so poor?
PostPosted: Sun Aug 07, 2011 3:41 pm 
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Joined: Sun Feb 27, 2011 5:54 pm
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1. Hmnn, very limited, you almost wonder why they wouldn't give it a useful function, especially as its the biggest key on the keyboard,like pan whilst drawing a route for example, which would be very useful.

2. Why oh why not? Although I have now discovered the 'add waypoint after function, which does allow you to extend a route if you accidentally double click, or use the udo button in the menu bar (see 5) Yes, would be nice to switch off the clutter.

3. THANK YOU! thing is, I hold my mouse with my right hand, am used to using loads of graphics programs which all use modifier keys such as alt, cmd, space bar etc plus the mouse to pan and zoom etc. Also, search for 'pan' in the memorymap 'help' and you get :

To move (or pan) your view of the map, simply click anywhere on the map and drag it with the mouse.
There are multiple options for zooming in and out:
If you have a mouse with a wheel, roll the wheel away from you to zoom in (show more detail) or towards you to zoom out.
If your mouse doesn't have a wheel, click the right mouse button. A pop-up menu opens with commands to zoom in and out.
On the keyboard, press the + key to zoom in and the - key to zoom out. Pressing = also zooms in, so you don't need to hold down the shift key to enter +.
There are also zoom-in and zoom-out buttons on the toolbar.
Each time you zoom, the focal point (the point that doesn’t move on the screen) is the cursor position. This allows you to quickly zoom in on any part of the map just by pointing at it and rolling the wheel or clicking the + key.

No mention that the whole pannig method will change when you draw a route, or how to do it.

4. I'm glad you like it, and yes, turning the arrows off sometimes might be useful, but having them just 'fall off' when you change the line style isn't great.

5. THANK YOU AGAIN! Although you have shown me the way, I don't think you realised quite what I was doing, again, given I am right handed, I was using the mouse to click on the undo icon / back arrow in the menu bar, so there is another UI mess up, as soon as you do that it drops the connection / breaks the route....try it, its mad. So, yes, use the back key and it keeps the route as one.

6. Now not quite sure how I did it, but managed to delete a route without deleting any waypoints, which then had to be deleted in the 'eating peas with a coctail stick' type one by one method, with an 'are you sure' dialogue on every one....

Many thanks for your helpful responses. Do you work for MM?

Stephen


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 Post subject: Re: Why is the Memory Map User Interface on Windows so poor?
PostPosted: Sun Aug 07, 2011 4:38 pm 
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Joined: Mon Nov 30, 2009 9:18 pm
Posts: 115
Location: Knaresborough
No, I don't work for MM!!

I'm just a long-time user of it.

Dales.


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 Post subject: Re: Why is the Memory Map User Interface on Windows so poor?
PostPosted: Sun Aug 07, 2011 6:26 pm 
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Joined: Sun Feb 27, 2011 5:54 pm
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Suspected you didn't. Thanks again for your help. Perhaps you should write their next instruction manual.

Stephen


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 Post subject: Re: Why is the Memory Map User Interface on Windows so poor?
PostPosted: Wed Aug 31, 2011 3:12 pm 
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Joined: Thu Feb 11, 2010 4:39 pm
Posts: 440
> 3. If you are drawing a track, how do you pan? I cannot find a way.

Click and drag using the middle mouse button or wheel.


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